Casting from Widget not working

Hey i’m trying to display the boss’s health on my player’s HUD, and it does it just doesnt wanna cast to my boss to get its health and i know why it doesn’t work, i just don’t know how to fix it. Please help and explain a little specific cause i’m not too good with UE4. Thank you

Where you create the widget there is a pin for Boss, simply plug in a reference to self and then in your widget use the Boss variable as an input to the cast; then it should work.

Self should work since that’s already in your Boss Blueprint, if that is for a different boss you would need to first get a reference to the boss you want to show the health for.