I also found another bug, in my project I launched it as a standalone game, I pressed CTRL+Z and I couldn’t even end the task via the task bar, I had to restart my whole PC in order for it to work again.
It freezes for me in every project I have started at random periods when pressing CTRL+Z, sometimes I can send a report which I sometimes do, but I am not sure they arrive, because when I click send & restart, it never restarts.
These two bugs I mentioned before seem to be gone, but I did manage to find a nasty bug with blueprints, to replicate this go in any blueprint add a bunch of nodes, connect them together and compile, if no error press CTRL+Z a bunch of times and the engine will freeze.
Here is the error log I got after the engine closed:
We have this crash logged in our system but we haven’t been able to get a reproduction internally.
I added a large amount of nodes and repeatedly pressed Undo, but I couldn’t get your results. Could you post a screenshot so I have an idea of how many nodes you are creating?
Okay, we managed to get a repro but it’s not exactly using the same steps that you are. However, the call stack is the same so the fix should correct both issues. It’s logged as JIRA UE-20644 and our developers will be investigating it further.