Editor objects turned black after cancelling Launching the game from the editor

Thats what happened… but when I tried to launch the game again, everything was fine. Is it some kind of editor-glitch/bug?

Hey can you show us a pic of your problem?

I just found out something interesting… when I set the light’s LOD to lower than high, the light is ok again…
trying to build lighting on medium LOD(LOD of a point light and a sky light source)…

OH so I just found the solution!
In you go to Settings > Engine Scalability Settings > Set Effects to Epic
That’s what I did and it works!