How would i make a semi-simple settings menu in blueprint?

i want to do it all in blueprint. i want settings for graphics and controls. but graphics is my priority.

Hey alx0427,

We don’t have any direct examples of how to accomplish this via Blueprints yet. However, if you’ve already checked out the Blueprint_HUD.umap available in the Content Examples download, you can use that to build your menus as a start. To actually execute any graphics settings changes you want to implement, you can fire off events that use an Execute Console Command node to execute any of the console commands found in the following documentation:

https://docs.unrealengine.com/latest/INT/Engine/Rendering/Scalability/ScalabilityReference/index.html

There’s also some brief talk about the same setup in this thread:

Hope that helps point you in the right direction!

-Steve