When building my pawn blueprint I set the camera do be in front of my root.
Root > SpringArm > Camera.
Root rotation (0,0,0). SpringArm rotation (0,0,180). Camera rotation (0,0,0)
Resulting that the camera is looking to root. But when I play the game the camera automatically aligns to root rotation and I don’t see my character.
I just follow the MyCharacter BP exemple in a Side Scroll project.
How can I solve this?