Destroy / Destroy component nodes
Not bug actually.
Destroy / Destroy Component and similar nodes can take arrays from pure functions as input target, but can't correctly handle them because array changes every time when destroy called.
We haven't heard back from you in a few days, so we are marking this post as resolved for tracking purposes. If you're still experiencing this issue, please feel free to post back here with additional information.
answered Sep 08 '15 at 08:17 PM
TJ V ♦♦ STAFF
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