When I’m setting up input mappings in Project Settings > Engine > Input, it would be nice if upon typing a single letter into the action search field, the keyboard key with that letter would be the first one to be listed, instead of a bunch of random input methods that happen to have that single letter in them.
Example.
Search for E (with the intention of setting up a Use key mapped to the E).
Get every possible button on a Gamepad, because “Gamepad” contains an E.