Trademark my game name and logo, and copyright the content
I am working on my title in UE4, and I am going to ship in a few month and I would like to know a few thing about Trademark and Copyright.
I have watched the Twitch live stream of the legal and licensing, and please correct me if I got it wrong, or if I missed somthing. Since I am on a tight budget, what I can do is Trademark the game's Name and Logo, and copyright the content, in at least the US, Canada, Europe, and China, and the countries I am targeting.
My main objective is not getting sued if my game, its name, or its logo are similar to another product or company.
Also, Can I trademark the Logo and Name together? And if I did that, can I use the logo without the name later? Or move the Name position? For example, if I trademark the logo with name underneath, can I use the logo with name on the side?
In addition, if the game was on iOS, Steam, Playstore, Windows Store or any store, do they offer some sort of protection? Do I need to copyright the game then? Or just being on a store is enough.
Finally, just to get an ideas, how much the entire process will cost me? (An approximation, how many zeroes?)
P.S.: I am aware that in any game, it is recommended to have a lawyer working on the legal stuff, and that is the plan, but till then, I would really appreciate if I can get someone's opinion on this matter.
asked Aug 30 '15 at 02:13 PM in Legal & Licensing
Since I can't give you legal advice, I'll only speak in generalities and won't speak to all of your questions. Others are welcome to chime in more specifically.
answered Aug 30 '15 at 03:42 PM
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