Need help using root motion;
I have created an animation in which the player slides along the ground when they are sprinting, I would like the player to be able to go under tables and low surfaces otherwise there is no point in sliding. Before, I was able to slide under objects but when the animation finished I would reset my position the the spot where I pressed C, then I applied root motion and that no longer happens, but the capsule collider is in the way so I cannot slide under things. Any help would be AMAZING! -Usnia
asked Aug 30 '15 at 10:24 PM in Using UE4
Set Capsule Size on your collision capsule to reflect the new size of your character then set it back when the animation is done.
answered Aug 31 '15 at 12:34 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here