Migrate levels between projects?
Hello everyone, I'm having this doubt :
1 - I have one huge landscape level with foliage. It uses a Movable Light Source so I dont have to Build Lighting every time I change an asset.
2 - Now I want to create a very detailed house for putting inside that landscape. I created another level inside the same project. It uses Stationary Light Source and in World Settings I have different values in Lightmass Settings. I created a new level because doing the whole building inside the landscape took forever to build the light.
So, the question is, how can I merge the house inside the landscape? I want everything to have the same position, textures and so on.
Thank you in advance, I hope someone will clear these things for me as I don't really get them.
asked Aug 31 '15 at 02:44 AM in Using UE4
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