Strange border after update (4.9)
After upgrading to 4.9 , they have presented these strange edges , visible both in editor and in game . probably is a problem because of the lights is manifested only in the states " lit " Detail lightning " and " only lightning " . I 've tried to do the build, but nothing has changed . Thank you in advance
asked Aug 31 '15 at 06:31 PM in Bug Reports
Hi GermanoGuidi -
Jacky is correct in his question. You are probably using a SceneTexture:SceneColor node which should be replaced with a SceneTexture:PostProcess0 node in a Blendable.
answered Aug 31 '15 at 06:48 PM
Lovecraft_K ♦♦ STAFF
Okey, had the same problem and have discovered where exactly it is. I installed Chameleon into my scene and updated from 4.18.3 to 4.19.2 and that brick border popped up. Any of the visual effects I enable or activate from Chameleon, makes that brick border visible again.
answered Jun 13 '18 at 12:34 AM
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