Crash on project startup -DX12/-D3D12
UE4Editor crashes when a project almost finishes loading. Tested on a new blueprint project and existing Third Person C++ project. Gives the same crash log. Attached should be the logs folder within the Saved directory for my existing project. I cleared out the folder and reproduced the crash so the logs should only contain the one failed startup.
asked Aug 31 '15 at 07:45 PM in Bug Reports
Hi louie9588 -
Thank you for your help tracking this issue down. I have been able to reproduce the crash and have reported it as UE-20622. As we continue to investigate a solution I will keep you informed here.
Thank You again -
answered Sep 01 '15 at 06:33 PM
Lovecraft_K ♦♦ STAFF
I have a similar problem. -D3D12 and -DX12 cause my empty blank C++ project to crash after the first run. That is, it will run fine the first time, but subsequent executions of "MyProject.exe -D3D12" will throw a Fatal Exception. Attached is a zip file with my DxDiag, crash dumps, logs, config files, and any other relevant information I can think of.
I should note that MyProject-Editor.exe works fine, it's only the client that has this issue.
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