I’m having an odd Issue with procedurally generated components(see also this): when i press play in the editor, the attachments get rearranged randomly, resulting in odd behaviour. once every few plays however it just works fine.
Yes. I havn’t checked wether some child components disappear, but there are definitely some components that don’t have any children anymore at all(They should all have 6) and there are some, that have children of another parent component. After creation in the editor everything is fine, but as soon as i press play they go crazy
Note that these components are NOT UProperty components. They are procedurally generated and referenced in an array. I don’t really think that this should be a problem.