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Error: Failed to Open Descriptor File

Hey I am getting this error when I try to debug or run the editor from VS2013 using "Development Editor".

Failed to open descriptor file: 'C:/UE4/UnrealEngine/udk/udk.uproject'

The problem is that this is an invalid file path. The above folder doesn't exist. How can I change the file path when running the build using VS2013??

Product Version: Not Selected
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asked Apr 14 '14 at 03:56 AM in C++ Programming

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avatar image Obaied Apr 15 '14 at 05:14 PM

Any suggestions are welcomed.

avatar image rsabi Aug 03 '17 at 12:18 AM

Anybody else solve this problem. I have UE 4.16.2, the pop up comes up saying I couldn't find descriptor file and goes on to list the wrong directory where the descriptor file is, very much like the post says above.

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Make sure you dont have any arguments specified in your debug command line in the UE4 project.

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answered Jun 25 '14 at 05:55 PM

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Daniel Ricci
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