Error: Failed to Open Descriptor File
Hey I am getting this error when I try to debug or run the editor from VS2013 using "Development Editor".
Failed to open descriptor file: 'C:/UE4/UnrealEngine/udk/udk.uproject'
The problem is that this is an invalid file path. The above folder doesn't exist. How can I change the file path when running the build using VS2013??
asked Apr 14 '14 at 03:56 AM in C++ Programming
Make sure you dont have any arguments specified in your debug command line in the UE4 project.
answered Jun 25 '14 at 05:55 PM
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