Print string skipping on screen
So, I have a print string that is printing every frame. In my Output Log, I can see it being continuous with no errors. However on the screen, if I look towards the center of the world (I am using world composition and it is quite a ways away) The prints on the screen go from being a nice solid list to suddenly skipping and adding in empty space. The output log is still a nice continuous stream so I know nothing is just printing in blanks. I cannot seem to find a cause for this. Frame rate is also hovering around 60 FPS, it occasionally dips to 40 if I turn quickly.
Does anyone have any ideas what may cause it?
asked Aug 31 '15 at 11:12 PM in Rendering
So, just found out that there was a particle system that was printing a null value on particle collision. I guess null prints dont show up in the output log. Sorry.
answered Sep 01 '15 at 06:25 PM
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