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Where to find "bUseVertexNormalForHemisphereGather" Lightmass primitive setting for foliage static lighting


Super excited about this perticular feature " New: Added bUseVertexNormalForHemisphereGather Lightmass primitive setting for foliage static lighting, in cases where artists want foliage lighting to match the underlying terrain. "

As I've had alot of trouble with this and just as I spent a whole week trying different solutions I saw this in the patch notes! :)

I just can't seem to find where I'm supposed to toggle it. :( I've tried looking in the staticmesh - foliage settings - directional light - skylight - world settings etc.

Product Version: UE 4.9
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asked Sep 01 '15 at 10:17 AM in Rendering

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avatar image oxygencube Oct 08 '15 at 02:05 AM

I too am having difficulty finding this option.

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