Where to find "bUseVertexNormalForHemisphereGather" Lightmass primitive setting for foliage static lighting

Heya!

Super excited about this perticular feature " New: Added bUseVertexNormalForHemisphereGather Lightmass primitive setting for foliage static lighting, in cases where artists want foliage lighting to match the underlying terrain. "

As I’ve had alot of trouble with this and just as I spent a whole week trying different solutions I saw this in the patch notes! :slight_smile:

I just can’t seem to find where I’m supposed to toggle it. :frowning:
I’ve tried looking in the staticmesh - foliage settings - directional light - skylight - world settings etc.

I too am having difficulty finding this option.