[4.9] Arrays are broken in custom events
So I just updated to the engine 4.9 and first issue I'm having is this
(the screen comes from a newly created project) Any variable are fine as long as they are not array. Is there something new to be aware of ?
asked Sep 01 '15 at 02:15 PM in Bug Reports
Thanks for the report! I was able to reproduce this in 4.9.0. It looks like we have a new Note system, but I don't see any reason for this particular instance. I've created a bug report for the issue (UE-20613), and I'll let you know when I see an update on it.
In the meantime, the Note shouldn't interfere with the functionality of an array input. Please let us know if you see any additional problems with this. Thanks again!
answered Sep 01 '15 at 05:40 PM
I just want to add for anyone else that stumbled upon this issue, that by saving all and restarting the editor, I was able to remove the note. Interestingly, I had an old custom event that I added an array input to, and it worked fine. I then made a new custom event, added an array, and that's when that note appeared. That's what led me to believe that restarting the editor would help, because I know from other issues that restarting can help all your blueprints recompile and have clean communication, and the new custom event may not be communicating with everything cleanly yet.
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