Foliage scale affects Z Offset positioning
When applying scale to a mesh in the foliage tool, it applies the scale to the z-offset as well. In the attached image I have the scale set from 1-10... I want to make clouds of different size. I have min and max z-offset set to 2000.. The bigger clouds go up way higher than the small clouds even though they should be placed at the same height.
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But please... make this an option... even though it is the wrong behavior... it is actually useful... for placing clouds for example :) It looks very nice this way
Is this happening with every mesh that you use in the foliage tool and could you probably post your steps how you did it, because in my case it works as it should ^^