[4.9.0] - Undo In Certain Case Causes Crash
Found a bug in 4.9. I created an asset after deleting one. I was going to rename the new asset the as the new one but forgot that I needed to submit to source control. Without thinking, I accidently hit Ctrl+Z to undo and it caused an editor crash.
More specifically, its in Transactor.h at the following line of code... Res = ReferencedObjects[ObjectIndex].GetObject();
ObjectIndex was showing a value of 65537 and the size at the time of the ReferencedObjects array was 2
Hope this helps and the team is having a great week :D
Hi MC Stryker,
I have tried to reproduce the crash that you described off and on for a while, and still have not been able to reproduce it. If you happen to have any additional details that may help, regardless of how minor they may seem, that would be great. I will mark this as resolved for now, but I will keep trying to reproduce the crash and will let you know if I am successful.
answered Sep 15 '15 at 10:11 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here