Why do my click events detect the mouse instead of the crosshair?
So for my click events I have a crosshair which is in the center of the screen but for some reason my click events don't detect if my crosshair is clicking on the object. Instead it detects if my mouse is clicking on the object. So how can I make it so that my click events detect if the crosshair is clicking on the object instead of my mouse? Here's the blueprint for my crosshair:
Update: Is there a way to make it so the mouse is locked to the center of the screen? Would you just add that you the blueprint for the player controller?
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