Make PostProcessSettings breaks localization and editor

  1. Have ue4.9 download from launcher. (Windows 10 x64)
  2. If i’m adding node “make PostProcessSettings” in level blueprint, and use localization gethering, i’m have over 2600 words to localize, without “make PostProcessSettings” around 20 words.
  3. If i’m working with “make PostProcessSettings” in blueprint, after a while editor stops responding.

Video Demonstration (YouTube)

HI BorodMorod -

I am breaking up your question for testing purposes. I have tested the Localization dashboard issue and confirmed it internally. I have reported the issue as UE-20679, and will begin testing the stalling of the engine you are experiencing.

Thank You

Eric Ketchum

For the Stall that you are experiencing, I think it may be related to a known issue, can you send me a copy of your DXDIAGs so I can confirm?

Thank You Again -

Eric Ketchum

ok, but some dxdiag info on russian

dxdiag

Hi BorodMorod -

Yes this looks to be an issue that is currently under investigation as UE-20336. I have added you information to the report and as we investigate both issues and learn new information we will report back here.

Thank You for your report.

UE-20679 will be fixed in 4.9.x ? or only in a major release 4.10?