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[Closed] Error After Build: LeapMotionControllerComponent

Hi everyone,

I'm working on a VR presentation using the Oculus Rift. There are no problems building the project but whenever I start the exe I just built I get the message displayed in the image below.

Error:CDO Constructor (LeapMotionControllerComponent): Failed to find /LeapMotionController/LM_CapsuleMesh

I am not using Leap Motion for this project (or ever) and the plugin is deactivated. I tried activating it and the resulting build had the same problem.

The build will run during an expo on an installation with no input devices so it is very important that I won't have to click something away before I can start it. So far the all mighty internet has yielded no helpful results.

Any help would be greatly appreciated.

alt text

Product Version: UE 4.8
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asked Sep 03 '15 at 06:51 AM in Packaging & Deployment

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NomadSoul2501
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avatar image Divo Dec 02 '15 at 10:50 PM

BUMP! Same problem on 4.8.2 Plugin disabled, missing meshes. Any update, Nomad?

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The question has been closed Jul 01 '16 at 09:21 PM by Samantha Sutton for the following reason:

Issue is now outdated. If you are still experiencing this issue, please make a new post for assistance. Thanks!


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