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Mesh emitters


Is it possible to do something like this in unreal:


Please scroll to minute 3:10. The particles spawn at the mesh vertex position (or on the mesh edges, or on the mesh faces). If this is possible in UE4, please tell me how. Thank you.

Product Version: UE 4.9
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asked Sep 03 '15 at 10:01 AM in Using UE4

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yes. you can do it in particles. check this link for the section "Skeletal Mesh Vertex/Surface Location (Skel Vert/Surf Loc)" https://docs.unrealengine.com/latest/INT/Engine/Rendering/ParticleSystems/Reference/Modules/Location/index.html

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answered Sep 03 '15 at 10:14 AM

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avatar image Titirez Sep 03 '15 at 10:22 AM

Thank you.

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