Mesh emitters

Hello,

Is it possible to do something like this in unreal:

Please scroll to minute 3:10. The particles spawn at the mesh vertex position (or on the mesh edges, or on the mesh faces). If this is possible in UE4, please tell me how. Thank you.

Thank you.

yes. you can do it in particles.
check this link for the section “Skeletal Mesh Vertex/Surface Location (Skel Vert/Surf Loc)”