Cast dynamic shadow from translucent mesh
I have a mesh with a translucent material that doesn't cast dynamic shadow.
I've checked almost every post regarding this issue, also, I tried enabling "Volumetric Shadow" from the mesh properties, but the results are very ugly, so I guess that's not the right way.
asked Sep 03 '15 at 01:17 PM in Rendering
Have you tried setting the Volumetric Translucent Shadow in the Details panel when you select your mesh in the viewport?
This should be all that is needed. You will notice artifacts for opaque surfaces.
answered Sep 03 '15 at 10:23 PM
Tim Hobson ♦♦ STAFF
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