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Unreal crashing when opening level!

Hi all, I have been working on a level today and got into building my lights when it crashed, now when I try and open it again it gets to about 96% and crashes.

here is the report

FGenericPlatformMisc::RaiseException(unsigned int) Address = 0x10def280b (filename not found) [in UE4Editor-Core.dylib] FOutputDeviceMacError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&) Address = 0x10e079fbd (filename not found) [in UE4Editor-Core.dylib] FOutputDevice::Logf(wchar_t const*, ...) Address = 0x10e0f2b5f (filename not found) [in UE4Editor-Core.dylib] FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...) Address = 0x10e0d9f24 (filename not found) [in UE4Editor-Core.dylib] FArchiveFileReaderGeneric::Seek(long long) Address = 0x10df1c67a (filename not found) [in UE4Editor-Core.dylib] FUntypedBulkData::LoadDataIntoMemory(void*) Address = 0x10e8e29c0 (filename not found) [in UE4Editor-CoreUObject.dylib] FUntypedBulkData::MakeSureBulkDataIsLoaded() Address = 0x10e8e2de4 (filename not found) [in UE4Editor-CoreUObject.dylib] FUntypedBulkData::Lock(unsigned int) Address = 0x10e8e09bb (filename not found) [in UE4Editor-CoreUObject.dylib] FTextureSource::GetMipData(TArray&, int) Address = 0x1100ced1d (filename not found) [in UE4Editor-Engine.dylib] FTextureCacheDerivedDataWorker::GetSourceMips(UTexture&, TArray&, unsigned int, unsigned int) Address = 0x11014b740 (filename not found) [in UE4Editor-Engine.dylib] FTextureCacheDerivedDataWorker::GetBuildInfo() Address = 0x110148358 (filename not found) [in UE4Editor-Engine.dylib] FTextureCacheDerivedDataWorker::Finalize() Address = 0x110118aca (filename not found) [in UE4Editor-Engine.dylib] FTexturePlatformData::FinishCache() Address = 0x1100f87cc (filename not found) [in UE4Editor-Engine.dylib] UTexture::FinishCachePlatformData() Address = 0x1100d2812 (filename not found) [in UE4Editor-Engine.dylib] UTexture2D::PostLoad() Address = 0x1100d2792 (filename not found) [in UE4Editor-Engine.dylib] UObject::ConditionalPostLoad() Address = 0x10e9e3a96 (filename not found) [in UE4Editor-CoreUObject.dylib] EndLoad() Address = 0x10eb50610 (filename not found) [in UE4Editor-CoreUObject.dylib] LoadPackageInternal(UPackage*, wchar_t const*, unsigned int, FLinkerLoad*) Address = 0x10eb4daa2 (filename not found) [in UE4Editor-CoreUObject.dylib] UEditorEngine::Map_Load(wchar_t const*, FOutputDevice&) Address = 0x11555e7e9 (filename not found) [in UE4Editor-UnrealEd.dylib] UEditorEngine::HandleMapCommand(wchar_t const*, FOutputDevice&, UWorld*) Address = 0x115583c20 (filename not found) [in UE4Editor-UnrealEd.dylib] UEditorEngine::Exec(UWorld*, wchar_t const*, FOutputDevice&) Address = 0x115580867 (filename not found) [in UE4Editor-UnrealEd.dylib] UUnrealEdEngine::Exec(UWorld*, wchar_t const*, FOutputDevice&) Address = 0x115b950d4 (filename not found) [in UE4Editor-UnrealEd.dylib] FEditorFileUtils::LoadMap(FString const&, bool, bool) Address = 0x11563ad1c (filename not found) [in UE4Editor-UnrealEd.dylib] FEditorFileUtils::LoadDefaultMapAtStartup() Address = 0x11564c5f3 (filename not found) [in UE4Editor-UnrealEd.dylib] FUnrealEdMisc::OnInit() Address = 0x115b79285 (filename not found) [in UE4Editor-UnrealEd.dylib] EditorInit(IEngineLoop&) Address = 0x115b69053 (filename not found) [in UE4Editor-UnrealEd.dylib] GuardedMain(wchar_t const*) Address = 0x10de3ea9f (filename not found) [in UE4Editor] -[UE4AppDelegate runGameThread:] Address = 0x10de4dbe3 (filename not found) [in UE4Editor] -[FCocoaGameThread main] Address = 0x10dfd67de (filename not found) [in UE4Editor-Core.dylib] Unknown() Address = 0x7fff949c9dfb (filename not found) [in Foundation] _pthread_body Address = 0x7fff8c272899 (filename not found) [in libsystem_pthread.dylib] _pthread_struct_init Address = 0x7fff8c27272a (filename not found) [in libsystem_pthread.dylib]

489 loaded modules UE4Editor (120.0.0.10000) 0x000000000de19000 0xfffa6001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS UE4Editor-Core.dylib (120.0.0.10000) 0x000000000de99000 0xff9c4001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-CoreUObject.dylib (120.0.0.10000) 0x000000000e8a1000 0xffc51001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Engine.dylib (120.0.0.10000) 0x000000000edfc000 0xfcd0e001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-InputCore.dylib (120.0.0.10000) 0x0000000013f5c000 0xfff87001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-MediaAssets.dylib (120.0.0.10000) 0x0000000013ff8000 0xfffd3001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-MoviePlayer.dylib (120.0.0.10000) 0x0000000014059000 0xfffd9001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Networking.dylib (120.0.0.10000) 0x00000000140ad000 0xffff4001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-PakFile.dylib (120.0.0.10000) 0x00000000140c7000 0xfffd2001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Projects.dylib (120.0.0.10000) 0x0000000014119000 0xfffac001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-RenderCore.dylib (120.0.0.10000) 0x000000001418f000 0xfffc0001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-RHI.dylib (120.0.0.10000) 0x00000000141ff000 0xfffa5001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-SandboxFile.dylib (120.0.0.10000) 0x00000000142a3000 0xfffeb001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Serialization.dylib (120.0.0.10000) 0x00000000142c9000 0xfffc3001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-ShaderCore.dylib (120.0.0.10000) 0x0000000014341000 0xfff55001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Slate.dylib (120.0.0.10000) 0x0000000014444000 0xffb06001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-SlateCore.dylib (120.0.0.10000) 0x0000000014c28000 0xffdb2001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Sockets.dylib (120.0.0.10000) 0x0000000014fb9000 0xfffe0001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-HeadMountedDisplay.dylib (120.0.0.10000) 0x0000000014ff8000 0xffff2001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-NetworkFile.dylib (120.0.0.10000) 0x0000000015025000 0xfffdf001 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/Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Settings.dylib (120.0.0.10000) 0x000000001792f000 0xfffe8001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-SessionServices.dylib (120.0.0.10000) 0x0000000017956000 0xfffdb001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ libicudata.53.1.dylib (1197.1.1.10000) 0x00000000179a3000 0xfffff001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/ThirdParty/ICU/icu4c-53_1/Mac libicuuc.53.1.dylib (53.1.0.5712) 0x00000000179a7000 0xffe88001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/ThirdParty/ICU/icu4c-53_1/Mac libicui18n.53.1.dylib (53.1.0.5712) 0x0000000017c1c000 0xffe0f001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/ThirdParty/ICU/icu4c-53_1/Mac libicule.53.1.dylib (53.1.0.5712) 0x0000000017fc6000 0xfffa9001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/ThirdParty/ICU/icu4c-53_1/Mac libiculx.53.1.dylib (53.1.0.5712) 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UE4Editor-Landscape.dylib (120.0.0.10000) 0x0000000018d07000 0xffd4c001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-UMG.dylib (120.0.0.10000) 0x000000001910f000 0xffd24001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Niagara.dylib (120.0.0.10000) 0x000000001961a000 0xfffa9001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Internationalization.dylib (120.0.0.10000) 0x00000000196d3000 0xfffb5001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-PacketHandler.dylib (120.0.0.10000) 0x000000001973c000 0xffff6001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-ImageCore.dylib (120.0.0.10000) 0x000000001974e000 0xffffa001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-RawMesh.dylib (120.0.0.10000) 0x000000001975a000 0xffff6001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-CollisionAnalyzer.dylib (120.0.0.10000) 0x000000001976d000 0xfff2c001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-LogVisualizer.dylib (120.0.0.10000) 0x00000000198bf000 0xffe09001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Navmesh.dylib (120.0.0.10000) 0x0000000019be2000 0xfff92001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-Messaging.dylib (120.0.0.10000) 0x0000000019c79000 0xfffc5001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-AssetRegistry.dylib (120.0.0.10000) 0x0000000019cf7000 0xfff8f001 /Users/Shared/UnrealEngine/4.9/Engine/Binaries/Mac/UE4Editor.app/Contents/MacOS/ UE4Editor-CookingStats.dylib (120.0.0.10000) 0x0000000019d9e000 0xffff5001 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CommonAuth (1.0.0.10000) 0x0000000097bfd000 0xffff6001 /System/Library/PrivateFrameworks/CommonAuth.framework/Versions/A

Report end!

Does anyone have any ideas, i do have a back up from this morning but it will mean loosing a fair bit of work.

Many Thanks

Liam

Product Version: UE 4.9
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asked Sep 03 '15 at 03:07 PM in Bug Reports

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liamfraseraniamtion
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Hi liamfraseraniamtion ,

Please back up your projects folder, close the editor, then try deleting this folder:

~/Library/Application Support/Epic/UnrealEngine/4.9

*To navigate to this folder, you must hold down the Option Key to reveal the Library folder in the "Go" dropdown menu:

Restart the editor.

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answered Sep 03 '15 at 08:38 PM

avatar image Nsomnia Sep 03 '15 at 04:46 PM

It sounds like you need to update .net runtime files or your running out of memory watch task manager and make sure you dont run out of RAM

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