x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

character pushing another using collision

Hi everyone, i'm trying to do something that might be simple for you but still makes me sracth my head right now:

ok so i got my main character, let's say he's going to push a pawn, causing him to fall (with simulate physics), and this pawn will likely push another pawn himself while falling ( which will cause him to fall too with physics). I'm trying to set the collision from the first pawn to the second: i'm using a capsule collision which overlaps pawns and causes them to get their physics simulated, but the problem is as soon as the scene starts, the pawns fall to the ground. Is there a way to create a capsule collision that only reacts to physics simulated bodies or who would wait for the player actions to wake up ? i can't work with channels as the pawns are two references from the same ai blueprint. I guess it could alose resolve my problem if my collision capsule would only react to others, and not to the one who carries it in his blueprint. I saw the "ignore actor while moving" function but have failed so far to use it.

Product Version: Not Selected
Tags:
more ▼

asked Sep 03 '15 at 04:04 PM in Blueprint Scripting

avatar image

blofang
6 1 2 2

(comments are locked)
10|2000 characters needed characters left

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question