DepthFade node in translucent material crashes Particle Editor preview
Branch: Source build
Build version: 4.9.0-0 link text
Steps to reproduce:
So even with your full project with the issue occurring on your end, I am unable to reproduce this issue. I tested this on a Windows 8.1 and Windows 7 machine and still did not get the crash to occur.
I suggest testing this issue on a different machine as well, in a new clean project to see if it occurs there as well. If you are able to get it to crash, please let me know and provide us with the same information. At this point, I have all the information I need from you to generate the bug report, but unfortunately cannot move forward with the process until we have a reproducible case to test against.
If you might have forgotten some steps in order to reproduce the issue, you can add that bit of information in your response.
answered Sep 14 '15 at 08:51 PM
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