My First Person Character and gun can't move

when i goto my first person character… and Accidentaly clicked to Static instead of movable but what i did before was adding the gun to my socket and did a little bit of event maker script and yeah but when i click Static to the gun (as child actor) to Mesh2 (sk_mannequinARms) it says something like “Mobility has changed in 3 components or something” and when i click play my character cant move anymore… and my gun

How do i fix this???

Open your firstpersoncharacter in the content browser.

Select every single component one at a time in the left hand side things such as Camera and Mesh, Gun etc.

In the details panel on the right hand side (usually) set them to “Moveable”

If this still doesnt fix it drag your firstpersoncharacter into a map and then select it in the world outliner and then just below that do the same thing, going through every component one by one and setting the mobility to Moveable.

If that STILL doesnt fix it you can blueprint it on EventBeginPlay and do a SetMobility node to ‘Moveable’ for every single component (drag the components into the graph and connect their pins to the setMobility target). You may have to turn off context sensitive in he right click menu to et the set mobility node.

Don’t forget to accept an answer that best clears your question up or answers it so when the community finds your question in the future via search/google they know exactly what you did to fix it/get it going.

Thank you very much! Your answers helped fixed my problem!