[4.8.3] Editor not saving actor visibility in world outliner
If I select a whole bunch of actors and set their visibility to FALSE
... save the map and then reload the project, their state is reverted:
asked Sep 04 '15 at 11:53 AM in Bug Reports
I was able to reproduce this and have entered a bug report, UE-20779, to be assessed by the development staff.
answered Sep 04 '15 at 02:37 PM
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