after 4.7->4.9 map crash (maybe D3D11 related)
One of our maps (only one) crashes when loading (both from a running game and when opening in the editor) after upgrading our project to 4.9. link text
I have attached the crash details. So far i havn't been able to get it to work and i have tried redoing the procedure going from 4,7->4.9 but it gives the same result. Any ideas of what might cause this / how i might be able to get it to work?
asked Sep 04 '15 at 02:18 PM in Bug Reports
I'm still not sure what exactly is causing this crash. I have entered a bug report for this crash based on the information available (UE-21411).
answered Sep 23 '15 at 06:18 PM
I'm still working on this issue, but just wanted to pass along a suggestion to try converting to 4.8 before going all the way to 4.9.
answered Sep 15 '15 at 06:47 PM
We have seen the same crash. If you delete the Intermediate folder and run again, the problem dissappears but might comeback later (after several days, probably depending on how much we changed the game). That's probably why Vejgaard issue was "fixed" when converting the projects from one version to another (but I suspect it might come back anytime).
answered Sep 23 '15 at 06:49 PM
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