Landscape Material Crash
Hi, I have a level and I want to change the material on my landscape but every time I try to do it the engine crashes. I even tried to just remove the material that I applied when I started the level and the resut is the same... So my question is if there is a way to get around the crash and change the material of my landscape.
P.S: When I try to change the material, before it crashes I can see 4 new processes in my task manager "Shader something" but my processor never reaches even 80% so that can't be the reason and the memory is under 50% so that can't be too.
Edit: I noticed that I don't have the same problem when I apply a material to a landscape in a different project and I havent tried to apply a material to a new landscape in the same project yet.
It sounds like you could have a corrupted asset as this issues does not occur with other projects. Try going into your DerivedDataCache folder located in your Engine folder, and deleted the contents within.
Would you mind providing me with your 'dxdiag' so I can take a look at your system specifications?
answered Sep 04 '15 at 10:59 PM
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