Game packaged for window shows unnecessary warnings messages.

Don’t know why our projects has to suffer because of the addition of new plugins in new updates that our specific game doesn’t need:

Simply packaging for windows show this window, when I have almost all plugins disabled:
Lot of warnings about some LeapMotionController plugin that i’m not using on my game, and it is supposedly disabled.

As a related problem, [the plugin Libs for VR are added to my .APK while I don’t need them and I have all VR plugins disabled][2].

Hey piX,

Are you able to disable the Leap Motion Controller Plugin within the Editor? You can do this by simply going to:

  • Edit
  • Plugins
  • Click on ‘Built In’
  • Search for ‘Leap’
  • Click the check-box to disable it

Also, are you able to reproduce this within any other project, or does it only happen in your personal project?

Looking forward to hearing back from you, thanks!

Yes I have this plugin disabled. I was trying to remove this and VR plugins that are making my mobile game bigger. I will try with a new clean project and let you know.

I was trying also packaging for windows to see better what get cooked when that warnings message showed up.

Later I have found this:
The plugs dialog is accessed from the Edit menu. You will need to have a code project for changes to take effect since this will need to compile a new library without the code; enabled plugins are compiled into the same .so on Android and iOS. If you only have a content-only project (Blueprints and no C++), you can just add an empty class to make it a code project.

My concern is that you can’t actually disable and complete remove any plugin with blueprint projects.

:-/ installing VS.

Hi again ,

The ugly warning message appears precisely when you uncheck the Leap Motion plugin.

Tryied this:
(1)

  • Create a new clean 4.9 project using 2D sidescroller template.
  • Package to Windows 32bit.
  • Runs, Ok, no problem.
  • Go disable Leap Motion plugin, restart editor.
  • Package again to Windows 32bit.
  • Big warning message!

Hey,

I have submitted this to as: UE-20850. If you come across any type of work around, please post that information as a reply to this, so we can inform our Developers of that information.

Thanks!