[Bug] Pressing F on matinee camera crashes UE4

Hi
I just found out this, maybe you guys are aware

If you click the camera icon in matinee to lock the camera
then select and object to frame it pressing “f”
the engine crashes.

thanks

could you post the crash log details by any chance?

there’s none, everything closes, and the log says nothing, this are the last lines

[2015.09.04-18.56.19:475][896]LogInit: Transaction tracking system initialized
[2015.09.04-18.56.19:475][896]EditorErrors: New page: Matinee Initialization
[2015.09.04-18.56.25:906][574]LogEditorViewport: Clicking on Actor (LMB): TwinStickPawn_C (TwinStickPawn)
[2015.09.04-18.56.27:078][704]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY

when im off work ill try and repro and check out the code.

Hello Varomix,

From what you describe you created a matinee actor and then created a camera group. Then, you clicked on the camera icon to lock it. After that you went back to your viewport and selected an object, and clicked F to frame it. You then saw the editor close without a crash log.

I have been able to reproduce the closing of the editor using your reproduction steps.

I have entered a ticket and our development team will address this issue as soon as possible.

The ticket number is UE - 20817

Thank you,

That’s correct,

thank you

Hello Varomix,

This issue has been resolved. Look forward to the next major release for this fix to be implemented.