Whenever I try to package my project I get this error:
MainFrameActions: Packaging (Windows (64-bit)): BuildCommand.Execute: ERROR: BUILD FAILED
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception:
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: Exception in AutomationTool: Failed to create directory ‘C:\Program Files\RunGame\WindowsNoEditor’
MainFrameActions: Packaging (Windows (64-bit)): Stacktrace: vid AutomationTool.CommandUtils.CreateDirectory(String[] Directories)
MainFrameActions: Packaging (Windows (64-bit)): vid DeploymentContext…ctor(String RawProjectPathOrName, String InLocalRoot, String BaseStageDirectory, String BaseArchiveDirectory, String CookFlavor, Platform InSourcePlatform, Platform InTargetPlatform, List1 InTargetConfigurations, IEnumerable
1 InStageTargetReceipts, List1 InStageExecutables, Boolean InServer, Boolean InCooked, Boolean InStageCrashReporter, Boolean InStage, Boolean InCookOnTheFly, Boolean InArchive, Boolean InProgram, Boolean bHasDedicatedServerAndClient) MainFrameActions: Packaging (Windows (64-bit)): vid Project.CreateDeploymentContext(ProjectParams Params, Boolean InDe MainFrameActions: Packaging (Windows (64-bit)): dicatedServer, Boolean DoCleanStage) MainFrameActions: Packaging (Windows (64-bit)): vid Project.CopyBuildToStagingDirectory(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): vid BuildCookRun.DoBuildCookRun(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): vid BuildCommand.Execute() MainFrameActions: Packaging (Windows (64-bit)): vid AutomationTool.Automation.Execute(List
1 CommandsToExecute, CaselessDictionary`1 Commands)
MainFrameActions: Packaging (Windows (64-bit)): vid AutomationTool.Automation.Process(String[] CommandLine)
MainFrameActions: Packaging (Windows (64-bit)): vid AutomationTool.Program.MainProc(Object Param)
MainFrameActions: Packaging (Windows (64-bit)): vid AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param)
MainFrameActions: Packaging (Windows (64-bit)): vid AutomationTool.Program.Main()
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: Failed to create directory ‘C:\Program Files\RunGame\WindowsNoEditor’
MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=1
MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit
MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files…
MainFrameActions: Packaging (Windows (64-bit)): RunUAT.bat ERROR: AutomationTool was unable to run successfully.
MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED
What does it mean?