[Closed] Being warned about Collision Settings, incorrectly?
This is new, ever since moving to 4.9 - I'm being warned about problems with my collision settings, even though they match what the engine is telling me... It does seem to be having an effect though, none of the objects move when they get impulses anymore. They're having Physics forces applied every frame though, so collision is clearly setup properly.
asked Sep 04 '15 at 09:03 PM in C++ Programming
The question has been closed Nov 13 '15 at 01:10 PM by TheJamsh for the following reason:
The question is answered, right answer was accepted
We haven't heard from you in a while, TheJamsh. Are you still experiencing this issue? If so, please let me know. In the meantime, I'll be marking this issue as resolved for tracking purposes.
answered Nov 11 '15 at 04:33 PM
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