Will Swarm work between different versions of UE4?

As the title alludes, I’m wondering if Swarm will work or be dependable if members of the network are on different UE4 versions. We have multiple projects in development and some teams are on one version, while other teams are on another. Can we only use Swarm within our own team in this case, or can we utilize all members on the network without issue?

Thanks!

Turns out, because the binaries get sent to the swarm agents, it really doesn’t matter what version of the engine you’re using - I’ve successfully done a distributed lighting build from one version of UE4 using agents on other machines running a different version.