Making Pixel Offline Fonts

We have a pixel font that we made for our game. I tried making the offline (DistanceField) version for it but it doesn’t look quite right, even with anti aliasing turned off.

Here is what my offline in engine version looks like

http://puu.sh/k0aso/981bc84b59.png

Here is what it should look like

http://puu.sh/k0asY/976a9466c9.png

Are there any specific settings I should be using for pixel fonts? I imported it at size 24 with anti aliasing turned off.

I followed a guide someone posted here How do I import and use custom fonts? - Platform & Builds - Unreal Engine Forums

Are your settings set to epic on everything with texture scaling at at least 100%?

Yes all settings are at epic and resolution scale is 100%.