Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Importing OBJ without materials?

Just a quick one, I'm trying to import OBJ model into my unreal engine 4 project from 3ds Max without materials. When I export it from 3ds Max I un-tick the Export Materials box & Create Mat-Library and then import it into Unreal Engine 4. I notice the boxes in materials area is greyed out with a tick in it and can't be un-ticked? Both Import Materials & Import Textures are ticked and I can't un-tick them? You see I have lots of little items in my model and I don't want the textures to come with them. It takes an awfully long time for unreal engine to import them and then the shader to compile them. Any ideas what I'm doing wrong or if this is the way it is?


Product Version: UE 4.9
more ▼

asked Sep 05 '15 at 12:42 AM in Using UE4

avatar image

23 5 4 9

avatar image Jacky Sep 05 '15 at 12:47 AM

I havent tested to see this problem you are having yet, but why are you using OBJ if you are using 3ds Max? FBX would be much better.

avatar image QBert Sep 05 '15 at 12:59 AM

Well I do prefer FBX but it's just not working for the amount of objects I need to import, it's crashing the engine even after splitting the models down into smaller files. I was trying OBJ as a test to see if it was any quicker but I can't even get around the first import :(

avatar image Luos Sep 05 '15 at 01:18 AM

http://josbalcaen.com/scripts/max/batch-exportimport/ < try that plugin, been using that for many years (since ut2k3) and many companies using unreal engine use it.

Makes exporting hundreds of meshes a breeze, and never had any trouble importing into unreal engine, even if there where hundreds of objects.

avatar image QBert Sep 05 '15 at 01:33 AM

Thanks man will give it a shot :)

avatar image Luos Sep 05 '15 at 12:50 AM

I agree, .fbx ftw!

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question