Add multiplayer to FPS template problems

Hi!

I have tried to add multiplayer to the FPS template but haven’t got it working yet. First only one player spawned, I fixed this with some custom code for the player “ChoosePlayerStart” method. Now both players gets a pawn spawned but there seems to be no replication at all. How can I achieve this? Everything are the default from the template except for the gamemode were I add the MyCharacter blueprint as default player pawn and the overriding of “ChoosePlayerStart” method.

I found the youtube videos which covered this well. Check them out if your are having the same questions. I guess those will be available as a content demo as well in some future update.

Links

video1

video2

video3

video4

video5

video6

You don’t happen to have a nice link as well do you?

I have added the links now =) They are taken from unreal engine’s youtube channel.