How do I make blendables in PostProcess affect only one actor or exclude a particular actor?

After applying material in blendables in Post-Process , it affects all the objects in the scene.
Is it possible to exclude or affect a particular object instead of all?

Thank You

Hi AmitAnandDey -

Take a look at Tom Looman’s Custom Depth tutorial, using a custom depth equation in your Post Process setup will allow you to achieve what you are looking for.

Thank You

Eric Ketchum

Thank you Eric