Getting ART working on OSX

Hi, someone called Axex Widener made a port of the Animation and Rigging Toolset for Maya on OSX.
it’s explained on his website: http://www.alexwidener.com/2015/03/11/converting-unreal-engine-art-tools-to-os-x/

When I go on GitHub, I noticed that he don’t have this repo anymore, but I also noticed that the official UE4 repo have the OSX port here

But it seems incomplete. For example, where are the “Icons” folder? Where is “JointMover.mb”? Of course, I get errors for not having those files.

Did anybody managed to get everything working?

Thanks!

Those files are not checked in to the git repo, but the setup script fetches all of those, including the assets for ART. Run Setup.sh from the main directory and it’ll fetch all of the missing assets.