UE4 slows down when interacting with BP and level editor.
Basically when I turn on the editor it works fine, I can access things in the UI and edit everything from the detail panel, world outliner etc. but as soon as I try to move the camera, drag and drop a texture or scroll around a blueprint actions get further and further behind. The lag keeps increasing until I alt+tab then bring it back up again at which point everything goes back to normal.
Any help or solution is appreciated.
asked Sep 05 '15 at 01:45 PM in Using UE4
I think I figured it out. I went through every process on my computer one by one until the lag stopped. It turns out there was an old driver running for some hardware I don't have any more and after I ended the process the lag stopped immediately. I'm not sure why it was happening but that was definitely what was causing it.
answered Sep 06 '15 at 05:58 AM
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