hey guys, i want to know how can i make a jump over objects system (vault) like this one in blueprint ->> http://www.geforce.com/sites/default/files-world/screenshots/battlefield-3/screenshot-33.jpg <<-
That’s smart but in your first option: How to manage the capsule component on your character blueprint…it collides with the “object”…
I tried to diable capsule collision but this makes root motion unusable ??
well, i’m having the same problem, the capsule collision colides with the wall