Attaching Blackjack sample to FPS Blueprint

I havent checked that project but i imagine you’ll have to possess that Blackjack player when you want to switch from FPS to blackjack. And then possess the FPS character when you are done playing.

Hi guys,
A little stumped here. I simply want to place the blackjack table on top of a 3d object within the FPS Sample, but having trouble. I’ve customized the table to my own ruleset and unique game, and want to be able to run up to in in FPS mode, and begin the game. Any hints as to how I can load this sample game object into my FPS environment? Thanks!