Hiding character mesh only for the local player in a multiplayer game

Is it possible to hide the character mesh only for the person who is playing the game? I’m using the third person character mesh for my first person game, and that doesn’t work well for the person who is playing in first person. I want to be able to hide the character mesh only for the client and have the other players be able to see it.

That worked, thanks!

Try the “Owner only see” and “Owner no see” in the mesh options under the rendering tab.

This works but is there a way to make it were you can still see the model on reflective surfaces?
and is there a way to only hide certain parts of a mesh like the head of a character?