x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Overriding Center of Mass

I'm having trouble overriding the generated center of mass for a character mesh. Here's the code I'm calling in my Pawn class:

 this->MeshComponent->BodyInstance.COMNudge = this->CenterOfMassOffset;
 this->MeshComponent->BodyInstance.UpdateMassProperties();

I've also tried using this incase "Mesh->BodyInstance" is read-only or something...

 FBodyInstance* BodyInst = this->MeshComponent->GetBodyInstance();

However, I'm not seeing any change. Is there another way to change the center or am I just doing something stupid?

FYI, "MeshComponent" is a USkeletalMeshComponent.

Thanks, Andrew

Product Version: UE 4.8
Tags:
more ▼

asked Sep 06 '15 at 02:42 AM in C++ Programming

avatar image

AtGleeson
1 2 1

avatar image AtGleeson Sep 25 '15 at 09:01 AM

What's the bumping procedure for posts? This one has actually gone unanswered so long I had forgotten about it until now...

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question