[4.8.3] What does 'WindowedMirror' do?
The entry for FullscreenMode options found here, mentions a WindowedMirror option.
I could not find the console command for it but made a guess at: r.SetRes 800x600wm
Upon testing I can confirm that it does change the fullscreen mode from previous settings, suggesting I correctly guessed the command.(my understanding is the mode will not change if you don't input a mode suffix after the resolution) However, for all appearances it seems to just act as a regular Windowed option?
Did I guess wrong and its just a regular Windowed change?
What does it do exactly?
asked Sep 06 '15 at 06:15 AM in Using UE4
It acts like a fullscreen mode option, but on certain devices (like HMDs)
answered Sep 06 '15 at 10:46 AM
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