How to remove visual "plume"?

Hello.

I have some visual effect in my game - something like “plume” (?) from moving objects.
For example - video with “plume” after character: UE4Editor 2015 09 06 13 36 37 78 - YouTube

How to remove this effect?

Thank you!

Well, good news, there isn’t a default effect produces such a result!

I would say you are using Mac and your computer is not the best…may be windows, idk…But with low specs Mac you can get such a result.

But in general, if you wanted to disable the default effects, you can do that from :

Edit → Project Settings → Default Postprocessing Settings

As shown in the image, all of them are active by default, disable them and try your luck!

Cheers,
-m

Hi.

My PC specs:
CPU: i7-4500U 2.4GHz

RAM: 8 GB

Nvidia GeForce GT 740M

If it’s not effects - what is it?

I found, that the same effect will be show in UEs “Third Person” example, if I will add to it landscape with grass material.

Example - landscape without mat - looks good: UE4Editor 2015 09 06 14 15 41 94 - YouTube

And example with “plume” - when landscape has grass mat - UE4Editor 2015 09 06 14 16 51 77 - YouTube

If it’s not defaults and my PC is weak - how to remove this with my current PC specs?

Sorry to say, but your computer is lower than the minimum requirements, and I would say that you are going to see that with any Unreal project…

Have you seen it before with 4.8 or 4.7 for instance?

-m

Yes.

In 4.7 and 4.8.

But another games, that are based on UE - haven’t such plume on my PC…
Interesting, how they removed it?

It is weird now…!

Have you tried to disable any PostProcessVolume within the scene?

-m

I haven’t any PostProcessVolume or similar Volumes within the scene…

For example, I cut out everything that is not necessary for Third Person example and started it - plue still showing:

http://s6.postimg.org/gnme0546p/screenshot_9.png

Video: UE4Editor 2015 09 07 21 37 45 77 - YouTube

Okay, I was able to kinda reproduce this, but in a different way…It seems a renderer bug for me now.

Could you upload a basic project has the issue to dropbox?

What I’ve found so far, if the surface behind the character has a texture, then you can see the bug!

Also try to assign a default material without any textures, just a color, to all the meshes around, and see how it looks like.

-m

Hello!

I haven’t dropbox, I shared my project here: https://goo.gl/8ZRyRC

This project is modified version of the “Third Person” example. with added Landscape. Material for the Lanscape is in the PlumeTest/Content/NewFolder/NewMaterial.

I can’t change mats for Landscape, because I haven’t UE on local PC.

Can you test my project? Is it UE bug or not?

As expected,a renderer bug :smiley:

It done the same for me, but changing the ground terrain to material only without the texture, it ran fine.

check the difference

57669-with.gif

-m

the other one:

57670-without.gif

-m

OK, and what we (or I) can do to fix that?

Bug report :slight_smile:

-m

Done [BUG] Possible renderer bug - Platform & Builds - Epic Developer Community Forums !

Yep, it’s a bug: [BUG] Possible renderer bug - Platform & Builds - Epic Developer Community Forums